---
name: teacher-prompt-word-family-sorting-game
description: "Use when a teacher wants: A drag-and-drop browser game where children sort words into groups. Free CC0 public-domain dedication prompt by loshu2000."
source: https://github.com/f/prompts.chat/blob/7d3f248962d1dca209d59e033524bcb86c2b26b8/prompts.csv
author: "loshu2000"
license: CC0-1.0
---

# Word Sorting Game

A free prompt from the Omo "Open teacher prompts" collection.

- Written by loshu2000, published on GitHub in f/prompts.chat: https://github.com/f/prompts.chat
- Quoted word for word from: https://github.com/f/prompts.chat/blob/7d3f248962d1dca209d59e033524bcb86c2b26b8/prompts.csv
- Licence: CC0 1.0 (public domain). Dedicated to the public domain under CC0 1.0

## How to use

1. Paste the prompt below into Claude, ChatGPT or Gemini, or add this file to Claude as a skill.
2. Answer its questions about your students, topic and year level.
3. Check the result before you use it with students.

## Prompt

````text
I want you to act as a Master Game Designer specializing in immersive educational mechanics. Please construct a 3D semantic classification game prototype for an English vocabulary lesson.

Game Name: 《Semantic Pull: Word Family Grid》.

Game Function: The viewport displays three distinct glowing 3D conceptual zones (e.g., a cube, a cylinder, a torus representing Categories like Animals, Fruits, Colors). Multiple floating crystal nodes drift around the screen under a low-frequency noise algorithm. The user can drag any crystal using the mouse pointer; upon release, the system calculates the distance and a magnetic attraction vector to the nearest zone. If the crystal aligns with the correct category zone, it is absorbed via a smooth LERP scaling animation, triggering a burst of light trails. If incorrect, a elastic repulsion vector snaps it back to its origin.

Design Style: Retro-futuristic cyberpunk tailored for kids. Dark background contrasting with highly emissive, translucent neon materials for the category zones and holographic視差 effects inside the crystals.

Technologies Used: Three.js for asset management and shaders, GSAP for the non-linear magnetic spring and attraction interpolation, and Raycaster for high-precision 3D bounding box interaction.
````

---
Listed on omo.space with credit and a link to the source.
Author and want it changed or removed? https://omo.space/support
